So, the program informs another point's coordenates, arriving there, the player must throw a third eye of ender and it will, for sure, fly down directly to the stronghold location. If you draw an imaginary ring around spawn, starting 1280 blocks away and ending 2816 blocks away, there will be three strongholds evenly spaced around the ring, at varying distances but 120 apart. Arriving at the indicated position and throwing the second eye of ender, the player must do the same process said before and paste again in the program. Strongholds are generated equally spaced around 1536-block-wide concentric rings certain distances away from spawn (coordinates 0,0). The program now informs the player what are the best position's coordenates to do the second eye of ender throw. Then, paste it at the program's first text box (CTRL+V) and click on the "Calculate Second Throw Position Button" (EXAMPLE: /execute in minecraft:overworld run tp 158.49 71.00 -306.67 -540.90 10.50). Thereby, the information about the player's position and direction it is looking is now on the clipboard, this is the program's first input, the program only accepts this data format. Then, press F3+C (WARNING: DO NOT PRESS IT FOR TO LONG, BECAUSE IF YOU DO SO MINECRAFT WILL CRASH ). So, this program requires three eyes of ender throws to find the exactly stronghold location.įirst of all, throw an eye of ender in any location (assuming that the player is looking for a stronghold in the first stronghold generation ring, which is true in a "good" speedrun) and look directly at it. We could, theoretically, find the stronghold position using only two eyes of ender, but this method requires the player to go to such locations that, to be precise enough and spend less time, it would need to know the stronghold location itself to find a good spot to throw the second eye of ender (or go to far away, spending even more time), what is in itself a kind of a paradox.
#Stronghold finder minecraft code#
This code uses Minecraft in-game information and, with geometry, calculates the best location to throw the eyes of ender to (always) find the stronghold position. locate village - Villages, the Overworld.That's a Python algorithm that helps speedrunners to find the Stronghold the fastest way. locate temple - Desert pyramids, igloos, jungle pyramids, and swamp huts in the Overworld locate stronghold - Strongholds, the Overworld locate shipwreck - Shipwrecks, the Overworld locate ruinedportal - Ruined Nether portals, the Overworld and the Nether locate pillageroutpost - Pillager outposts, the Overworld locate ruins - Ocean ruins, the Overworld locate monument - Ocean monuments, the Overworld locate mineshaft - Mineshafts, the Overworld locate mansion - Woodland mansions, the Overworld locate fortress - Fortresses, the Nether locate endcity - The End city, the End locate buriedtreasure - Buried treasure, the Overworld locate bastionremnant - Bastion remnants, the Nether For all such instances, here is a version of the command that Minecraft players can use:
![stronghold finder minecraft stronghold finder minecraft](https://i.ytimg.com/vi/sXTO0O09PYI/maxresdefault.jpg)
In Minecraft: Bedrock Edition, this option is available in the World Edit Menu.Īn important thing that Minecraft players need to keep in mind is that the command requires the players to be in the correct dimension when searching for structures. It is worth noting that, in order to activate this command in the chat console, players will first have to enable cheats. The only difference is its syntax, which will change depending on what platform it is being played on.įor Minecraft: Bedrock Edition players can use this command syntax for locating nearby structures: /locate. What is interesting about this command console is that it is available on Minecraft: Java Edition, as well as Bedrock Edition, Pocket Edition, and Education Edition. Minecraft Bedrock Edition players can look for nearby structures using the “/locate command”.